Baer..さんのe-amusementアプリ投稿詳細(e-amusementタグ)

Baer..
Baer..
First Person Shooters = Propoganda
FPS Shooters are one of the MOST EVIL games to play IN THE WORLD.  For starters, FPS Shooters are HEAVILY monitored, recorded, and manipulated.  When it comes to "guns" and "killing" people in Multi-player, FPS Shooters are CONTROLLED by "networking" and "whom has access to the server first."  If I am AIMED at the corner of a building and an enemy comes around, I should kill them, becauseI have a SPLIT SECOND ADVANTAGE!!  Video games DO NOT work like this!!  In video games, society, game servers, networking, government, game creators, gaming community...   DICTATE whom WINS and whom LOSES!!  Call of Duty has been manipulating game servers FOR YEARS, because they have a "NATIONAL AGENDA."  In Call of Duty and other FPS', the network is DEDICATED to GAMERS whom take PRIORITY.  If you are an American Military Member and you play Call of Duty, the network and servers, give these users UNFAIR ADVANTAGES.  For example, the American Military Member gets PRIORITY NETWORK ACCESS, which gives them the ability to SEE enemies FIRST and and gives them the ability to WIN MOST COMBAT SITUATIONS.   This type of GAMING happens among ALL GENRES of video games ON THE INTERNET!!  The games that are MOST AFFECTED are First Person Shooters!!   The government and gaming companies will NEVER ADMIT to cheating individuals in video games, but it happens ALL THE TIME.  If the government doesn't like an individual, they will make that person FAIL everytime.  If a game has someone with UNBELIEVABLE REACTION TIME,  there is an "ANTI-WIN" mechanism in place, because "no one can shoot that fast."  The anti-win mechanism IS IN PLACE for people that the GOVERNMENT does NOT want to win.   These tactics are shown in MULTIPLE WAYS!  

First Person Shooters = Propoganda
FPS Shooters are one of the MOST EVIL games to play IN THE WORLD.  For starters, FPS Shooters are HEAVILY monitored, recorded, and manipulated.  When it comes to "guns" and "killing" people in Multi-player, FPS Shooters are CONTROLLED by "networking" and "whom has access to the server first."  If I am AIMED at the corner of a building and an enemy comes around, I should kill them, becauseI have a SPLIT SECOND ADVANTAGE!!  Video games DO NOT work like this!!  In video games, society, game servers, networking, government, game creators, gaming community...   DICTATE whom WINS and whom LOSES!!  Call of Duty has been manipulating game servers FOR YEARS, because they have a "NATIONAL AGENDA."  In Call of Duty and other FPS', the network is DEDICATED to GAMERS whom take PRIORITY.  If you are an American Military Member and you play Call of Duty, the network and servers, give these users UNFAIR ADVANTAGES.  For example, the American Military Member gets PRIORITY NETWORK ACCESS, which gives them the ability to SEE enemies FIRST and and gives them the ability to WIN MOST COMBAT SITUATIONS.   This type of GAMING happens among ALL GENRES of video games ON THE INTERNET!!  The games that are MOST AFFECTED are First Person Shooters!!   The government and gaming companies will NEVER ADMIT to cheating individuals in video games, but it happens ALL THE TIME.  If the government doesn't like an individual, they will make that person FAIL everytime.  If a game has someone with UNBELIEVABLE REACTION TIME,  there is an "ANTI-WIN" mechanism in place, because "no one can shoot that fast."  The anti-win mechanism IS IN PLACE for people that the GOVERNMENT does NOT want to win.   These tactics are shown in MULTIPLE WAYS!

この投稿をシェアする

  • e-amusementアプリに投稿
  • はてなブックマーク
  • LINEで送る
  • Facebook
  • twitter

e-amusementの最新投稿